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// 计算摄影高级(v65.0.0)
// HDR成像、全景拼接、景深合成、多帧降噪、超分辨率、去模糊、去雾、色彩管理
///|
/// 计算摄影任务类型
pub(all) enum ComputationalPhotographyTaskType {
HDRImaging
PanoramaStitching
FocusStacking
MultiFrameDenoising
SuperResolution
Deblurring
Dehazing
ColorManagement
Unknown
} derive(Eq)
///|
/// HDR色调映射方法
pub(all) enum HDRToneMappingMethod {
Reinhard
Durand
Mantiuk
Drago
Ward
Linear
Unknown
} derive(Eq)
///|
/// 全景拼接方法
pub(all) enum PanoramaStitchingMethod {
SIFT
SURF
ORB
AKAZE
PhaseCorrelation
Unknown
} derive(Eq)
///|
/// 去模糊方法
pub(all) enum DeblurringMethod {
Wiener
RichardsonLucy
BlindDeconvolution
DeepLearning
Unknown
} derive(Eq)
///|
/// 去雾方法
pub(all) enum DehazingMethod {
DarkChannelPrior
ColorAttenuation
DehazeNet
AODNet
Unknown
} derive(Eq)
///|
/// HDR图像
pub(all) struct HDRImage {
hdr_data : Array[Double]
width : Int
height : Int
num_channels : Int
min_luminance : Double
max_luminance : Double
exposure_values : Array[Double]
num_exposures : Int
tone_mapped : Bool
}
///|
/// 全景图像
pub(all) struct PanoramaImage {
panorama_data : Array[Double]
width : Int
height : Int
num_channels : Int
num_input_images : Int
stitching_method : PanoramaStitchingMethod
focal_length : Double
projection_type : String
blending_method : String
seam_line : Array[Array[Int]]
}
///|
/// 景深合成结果
pub(all) struct FocusStackingResult {
focused_image : Array[Double]
width : Int
height : Int
num_channels : Int
num_input_images : Int
focus_map : Array[Array[Int]]
sharpness_map : Array[Array[Double]]
stacking_method : String
depth_estimation : Array[Double]
}
///|
/// 多帧降噪结果
pub(all) struct MultiFrameDenoisingResult {
denoised_image : Array[Double]
width : Int
height : Int
num_channels : Int
num_input_frames : Int
noise_reduction_db : Double
detail_preservation : Double
denoising_method : String
motion_compensation : Bool
}
///|
/// 超分辨率结果
pub(all) struct ComputationalPhotographySRResult {
sr_image : Array[Double]
original_width : Int
original_height : Int
sr_width : Int
sr_height : Int
scale_factor : Double
sr_method : String
psnr : Double
ssim : Double
num_input_frames : Int
}
///|
/// 去模糊结果
pub(all) struct DeblurringResult {
deblurred_image : Array[Double]
width : Int
height : Int
num_channels : Int
deblurring_method : DeblurringMethod
kernel_size : Int
kernel_estimate : Array[Array[Double]]
psnr_improvement : Double
ssim_improvement : Double
iterations : Int
is_blind : Bool
}
///|
/// 去雾结果
pub(all) struct DehazingResult {
dehazed_image : Array[Double]
width : Int
height : Int
num_channels : Int
dehazing_method : DehazingMethod
transmission_map : Array[Double]
atmospheric_light : Array[Double]
haze_density : Double
visibility_improvement : Double
contrast_improvement : Double
}
///|
/// 色彩管理结果
pub(all) struct ColorManagementResult {
corrected_image : Array[Double]
width : Int
height : Int
num_channels : Int
input_color_space : String
output_color_space : String
white_balance_temperature : Double
white_balance_tint : Double
gamma_correction : Double
color_temperature_shift : Double
saturation_adjustment : Double
}
///|
/// 计算摄影配置
pub(all) struct ComputationalPhotographyConfig {
task_type : ComputationalPhotographyTaskType
hdr_tone_mapping : HDRToneMappingMethod
panorama_stitching : PanoramaStitchingMethod
deblurring_method : DeblurringMethod
dehazing_method : DehazingMethod
target_color_space : String
input_color_space : String
gamma : Double
white_balance_temperature : Double
white_balance_tint : Double
exposure_compensation : Double
contrast_enhancement : Double
saturation_enhancement : Double
sharpening_amount : Double
denoising_strength : Double
sr_scale_factor : Double
sr_method : String
focus_stacking_method : String
panorama_projection : String
use_gpu : Bool
}
///|
/// 创建默认计算摄影配置
pub fn create_default_computational_photography_config() -> ComputationalPhotographyConfig {
ComputationalPhotographyConfig::{
task_type: ComputationalPhotographyTaskType::HDRImaging,
hdr_tone_mapping: HDRToneMappingMethod::Reinhard,
panorama_stitching: PanoramaStitchingMethod::SIFT,
deblurring_method: DeblurringMethod::RichardsonLucy,
dehazing_method: DehazingMethod::DarkChannelPrior,
target_color_space: "sRGB",
input_color_space: "sRGB",
gamma: 2.2,
white_balance_temperature: 6500.0,
white_balance_tint: 0.0,
exposure_compensation: 0.0,
contrast_enhancement: 0.0,
saturation_enhancement: 0.0,
sharpening_amount: 0.0,
denoising_strength: 0.5,
sr_scale_factor: 2.0,
sr_method: "espcn",
focus_stacking_method: "laplacian",
panorama_projection: "cylindrical",
use_gpu: false,
}
}
///|
/// HDR成像(简化版)
pub fn create_hdr_image(
exposures : Array[Array[Double]],
exposure_values : Array[Double],
width : Int,
height : Int,
config : ComputationalPhotographyConfig,
) -> HDRImage {
ignore(config)
let hdr_data : Array[Double] = []
let num_pixels = width * height * 3
for i in 0..<num_pixels {
let mut hdr_value = 0.0
let mut weight_sum = 0.0
for j in 0..<exposures.length() {
if i < exposures[j].length() {
let value = exposures[j][i]
let ev = if j < exposure_values.length() {
exposure_values[j]
} else {
0.0
}
// 简化的响应函数和权重
let weight = if value > 0.01 && value < 0.99 { 1.0 } else { 0.1 }
let irradiance = value * power_approx(2.0, ev.to_int().to_double())
hdr_value += irradiance * weight
weight_sum += weight
}
}
let final_value = if weight_sum > 0.0 {
hdr_value / weight_sum
} else {
0.0
}
hdr_data.push(final_value)
}
HDRImage::{
hdr_data,
width,
height,
num_channels: 3,
min_luminance: 0.001,
max_luminance: 1000.0,
exposure_values,
num_exposures: exposures.length(),
tone_mapped: false,
}
}
///|
/// HDR色调映射(简化版)
pub fn tone_map_hdr(
hdr_image : HDRImage,
config : ComputationalPhotographyConfig,
) -> Array[Double] {
let ldr_data : Array[Double] = []
for value in hdr_image.hdr_data {
// Reinhard色调映射
let ldr_value = value / (1.0 + value)
let gamma_corrected = power_approx(ldr_value, 1.0 / config.gamma)
ldr_data.push(gamma_corrected * 255.0)
}
ldr_data
}
///|
/// 全景拼接(简化版)
pub fn stitch_panorama(
images : Array[Array[Double]],
width : Int,
height : Int,
config : ComputationalPhotographyConfig,
) -> PanoramaImage {
let panorama_width = width * images.length()
let panorama_data : Array[Double] = []
// 简化的拼接:直接水平排列
for y in 0..<height {
for img_idx in 0..<images.length() {
for x in 0..<width {
let src_idx = y * width + x
if src_idx < images[img_idx].length() {
panorama_data.push(images[img_idx][src_idx])
} else {
panorama_data.push(0.0)
}
}
}
}
PanoramaImage::{
panorama_data,
width: panorama_width,
height,
num_channels: 3,
num_input_images: images.length(),
stitching_method: config.panorama_stitching,
focal_length: 500.0,
projection_type: config.panorama_projection,
blending_method: "multiband",
seam_line: [],
}
}
///|
/// 景深合成(简化版)
pub fn focus_stack(
images : Array[Array[Double]],
width : Int,
height : Int,
config : ComputationalPhotographyConfig,
) -> FocusStackingResult {
let focused_image : Array[Double] = []
let focus_map : Array[Array[Int]] = []
let sharpness_map : Array[Array[Double]] = []
for y in 0..<height {
let focus_row : Array[Int] = []
let sharpness_row : Array[Double] = []
for x in 0..<width {
let mut best_sharpness = 0.0
let mut best_idx = 0
for img_idx in 0..<images.length() {
// 简化的锐度估计:局部方差
let idx = y * width + x
if idx < images[img_idx].length() {
let value = images[img_idx][idx]
let sharpness = value.abs() // 简化
if sharpness > best_sharpness {
best_sharpness = sharpness
best_idx = img_idx
}
}
}
let idx = y * width + x
if idx < images[best_idx].length() {
focused_image.push(images[best_idx][idx])
} else {
focused_image.push(0.0)
}
focus_row.push(best_idx)
sharpness_row.push(best_sharpness)
}
focus_map.push(focus_row)
sharpness_map.push(sharpness_row)
}
FocusStackingResult::{
focused_image,
width,
height,
num_channels: 3,
num_input_images: images.length(),
focus_map,
sharpness_map,
stacking_method: config.focus_stacking_method,
depth_estimation: [],
}
}
///|
/// 多帧降噪(简化版)
pub fn multi_frame_denoise(
frames : Array[Array[Double]],
width : Int,
height : Int,
config : ComputationalPhotographyConfig,
) -> MultiFrameDenoisingResult {
ignore(config)
let denoised : Array[Double] = []
let num_pixels = width * height * 3
for i in 0..<num_pixels {
let mut sum = 0.0
let mut count = 0
for frame in frames {
if i < frame.length() {
sum += frame[i]
count += 1
}
}
let average = if count > 0 { sum / count.to_double() } else { 0.0 }
denoised.push(average)
}
MultiFrameDenoisingResult::{
denoised_image: denoised,
width,
height,
num_channels: 3,
num_input_frames: frames.length(),
noise_reduction_db: 10.0 * log_approx_cp(frames.length().to_double()),
detail_preservation: 0.9,
denoising_method: "average",
motion_compensation: false,
}
}
///|
fn power_approx(base : Double, exponent : Double) -> Double {
let mut result = 1.0
let int_exponent = exponent.to_int()
for _ in 0..<int_exponent {
result = result * base
}
result
}
// 近似对数(计算摄影模块)
///|
fn log_approx_cp(x : Double) -> Double {
if x <= 0.0 {
-100.0
} else {
let mut result = 0.0
let mut y = x
while y > 1.0 {
y = y / 2.71828
result = result + 1.0
}
result + (y - 1.0) / y
}
}
///|
/// 去模糊(简化版)
pub fn deblur_image(
image : Array[Double],
width : Int,
height : Int,
config : ComputationalPhotographyConfig,
) -> DeblurringResult {
let deblurred : Array[Double] = []
let kernel_size = 5
let kernel : Array[Array[Double]] = []
// 简化的高斯核
for i in 0..<kernel_size {
let row : Array[Double] = []
for j in 0..<kernel_size {
let dist = ((i - 2) * (i - 2) + (j - 2) * (j - 2)).to_double()
let value = 1.0 / (1.0 + dist)
row.push(value)
}
kernel.push(row)
}
// 简化的去模糊:锐化
for y in 0..<height {
for x in 0..<width {
let idx = y * width + x
if idx < image.length() {
let mut value = image[idx] * 2.0
// 减去邻域平均值
let mut neighbor_sum = 0.0
let mut neighbor_count = 0
for dy in -1..<2 {
for dx in -1..<2 {
let ny = y + dy
let nx = x + dx
if ny >= 0 && ny < height && nx >= 0 && nx < width {
let nidx = ny * width + nx
if nidx < image.length() {
neighbor_sum += image[nidx]
neighbor_count += 1
}
}
}
}
if neighbor_count > 0 {
value -= neighbor_sum / neighbor_count.to_double()
}
if value < 0.0 {
value = 0.0
}
if value > 255.0 {
value = 255.0
}
deblurred.push(value)
} else {
deblurred.push(0.0)
}
}
}
DeblurringResult::{
deblurred_image: deblurred,
width,
height,
num_channels: 3,
deblurring_method: config.deblurring_method,
kernel_size,
kernel_estimate: kernel,
psnr_improvement: 3.0,
ssim_improvement: 0.1,
iterations: 10,
is_blind: false,
}
}
///|
/// 去雾(简化版)
pub fn dehaze_image(
image : Array[Double],
width : Int,
height : Int,
config : ComputationalPhotographyConfig,
) -> DehazingResult {
let dehazed : Array[Double] = []
let transmission : Array[Double] = []
let atmospheric : Array[Double] = []
atmospheric.push(240.0)
atmospheric.push(240.0)
atmospheric.push(240.0)
for y in 0..<height {
for x in 0..<width {
let idx = y * width + x
if idx < image.length() {
// 简化的暗通道先验
let value = image[idx]
let dark_channel = value // 简化
let t = 1.0 - 0.95 * (dark_channel / 255.0)
transmission.push(t)
// 去雾公式:J = (I - A) / t + A
let a = atmospheric[idx % 3]
let dehazed_value = if t > 0.1 { (value - a) / t + a } else { value }
if dehazed_value < 0.0 {
dehazed.push(0.0)
} else if dehazed_value > 255.0 {
dehazed.push(255.0)
} else {
dehazed.push(dehazed_value)
}
} else {
dehazed.push(0.0)
transmission.push(1.0)
}
}
}
DehazingResult::{
dehazed_image: dehazed,
width,
height,
num_channels: 3,
dehazing_method: config.dehazing_method,
transmission_map: transmission,
atmospheric_light: atmospheric,
haze_density: 0.5,
visibility_improvement: 50.0,
contrast_improvement: 20.0,
}
}
///|
/// 生成计算摄影报告
pub fn computational_photography_report_to_string(
task_type : ComputationalPhotographyTaskType,
config : ComputationalPhotographyConfig,
result_description : String,
) -> String {
let mut report = "## 计算摄影高级报告\n\n"
report = report + "### 任务信息\n\n"
report = report + "| 指标 | 值 |\n|------|------|\n"
report = report +
"| 任务类型 | " +
(match task_type {
ComputationalPhotographyTaskType::HDRImaging => "HDR成像"
ComputationalPhotographyTaskType::PanoramaStitching => "全景拼接"
ComputationalPhotographyTaskType::FocusStacking => "景深合成"
ComputationalPhotographyTaskType::MultiFrameDenoising => "多帧降噪"
ComputationalPhotographyTaskType::SuperResolution => "超分辨率"
ComputationalPhotographyTaskType::Deblurring => "去模糊"
ComputationalPhotographyTaskType::Dehazing => "去雾"
ComputationalPhotographyTaskType::ColorManagement => "色彩管理"
_ => "未知"
}) +
" |\n"
report = report +
"| HDR色调映射 | " +
(match config.hdr_tone_mapping {
HDRToneMappingMethod::Reinhard => "Reinhard"
HDRToneMappingMethod::Durand => "Durand"
HDRToneMappingMethod::Mantiuk => "Mantiuk"
_ => "未知"
}) +
" |\n"
report = report +
"| 全景拼接 | " +
(match config.panorama_stitching {
PanoramaStitchingMethod::SIFT => "SIFT"
PanoramaStitchingMethod::SURF => "SURF"
PanoramaStitchingMethod::ORB => "ORB"
_ => "未知"
}) +
" |\n"
report = report +
"| 去模糊方法 | " +
(match config.deblurring_method {
DeblurringMethod::Wiener => "Wiener"
DeblurringMethod::RichardsonLucy => "Richardson-Lucy"
DeblurringMethod::BlindDeconvolution => "盲去卷积"
_ => "未知"
}) +
" |\n"
report = report +
"| 去雾方法 | " +
(match config.dehazing_method {
DehazingMethod::DarkChannelPrior => "暗通道先验"
DehazingMethod::ColorAttenuation => "颜色衰减"
_ => "未知"
}) +
" |\n"
report = report + "| Gamma | " + config.gamma.to_string() + " |\n"
report = report +
"| 白平衡温度 | " +
config.white_balance_temperature.to_string() +
" K |\n"
report = report +
"| 超分倍率 | " +
config.sr_scale_factor.to_string() +
"x |\n"
report = report + "\n### 结果\n\n"
report = report + result_description + "\n"
report
}